Weapons

Overview

Weapons are a standard feature in any rpg and Shilla: Redemption is no exception. Weapons can be purchased from weapon shops, like the Weapon Shop in Shillatown. They also can be found from creature drops, like the Warrior Throwing Knife that is dropped by the Warrior in the Sewers. Others are created by the character by gathering a specific group of items and take them to a Forge. Here you will find an alphabetical list of all the weapons that are currently available in Shilla: Redemption.

Table Explanation

Links will take you to the information on how to obtain or create the weapon. "Shop" means that the weapon can be purchased, "Drop" indicates that there is a percentage chance of getting the weapon from a specific creature or creatures, and "Forge" is a weapon that is created at the Forge. Weight indicates how much the weapon will increase your burden, while FAT will tell you how much fatigue a single hit will cost. Notes will tell you any other information about the weapon not covered by one of the other categories.

Weapon Requirements

Recently added where requirements to equip weapons. As these are figured out I'll add them to the table.

Damage Explanation

I have found the average increase of damage you can expect from the weapon, as well as a range. A character's total damage will include this number plus the character's grope. These numbers were reached by recording 50 hits from a creature with 0% armor and a character with no grope buff.

Other Sources of Information

Information on the various places in Shilla: Redemption that sell weapons can be found HERE. This is the same link as the "Shop" below. A list of the items that can be created at the Forge can be found HERE.

Alphabetical List of Weapons

Name Avg Dmg Damage Range Miss % FAT Weight Where? Requirements Notes
Balanced Warrior Throwing Knife + 94 + 88 - 115 20% 1.16 X% Forge 170 Dex
Bare Hands Str + Con Str + Con 20% 1 0 n/a n/a Never Lost or Stolen
Battle Axe + 38 + 30 - 49 20% 3 X% Shop 60 Str
Blackened Staff + XX + XX - XX XX% X XX% Drop XXX Int?
Carved Unicorn Dagger + 208 + 194 - 222 20% 1.5 X% Forge 600 Dex +10% Gold Bonus, +7% Critical Hit Chance, +200 Charisma
Death Hammer + 311 + 197 - 434 20% 2 X% Forge 700 Con
Gleaming Short Sword + 91 + 76 - 114 20% 1.5 X% Shop 65 Str
Guard Sword + 130 + 98 - 167 20% 1.79 XX% Drop 145 Str Elite Guard, Castle
Knife + 10 + 5 - 15 20% 1 X% Shop 40 Dex The 1st Knife from the Weapon Shop is free.
Mace + 27 + 20 - 34 20% 2 X% Shop 45 Con
Obsidian Wand + 44 + 25 - 48 20% 2 X% Shop 100 Wis NOT a Mana using weapon
Obsidian Battle Axe + 215 + 170 - 245 20% 2.19 X% Forge
Salt Stained Staff + 96 + 52 - 143 20% 1.5 x% Forge 130 Int Adds 15 Int
Scale Encrusted Short Sword + 165 + 140 - 200 20% 1.87 X% Forge 350 Str
Staff + 22 + 20 - 29 20% 1 X% Shop 40 Int
Tempered Knife + 100 + 70 - 135 20% 1.29 X% Forge 130 Dex
Throwing Dagger + 30 + 25 - 34 20% 1 X% Shop 40 Dex
Unicorn Horn Wand X% Forge 480 Wis Adds 60 Wis
Warrior Hammer + 228 + 172 - 290 20% 1.69 X% Forge XXX Con
Warrior Throwing Knife + 63 + 50 - 72 10% 2 X% Drop 100 Dex 1st available creature dropped weapon.
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